FUNDAMENTALS OF GAME DESIGN, SECOND EDITION

The Genres of Games

People need a way to talk about the kinds of games they like to play, and game retailers like to display similar games together. The concept of genre helps them do this. A game's gameplay determines its genre. Games can have identical settings and yet belong to differ­ent genres, so a medieval role-playing game belongs to a different genre than a medieval war game. Similarly, a construction and management game can be set in any location and time period, but it is still a construction and management game. For more informa­tion about how the concept of genre differs from such issues as setting, audience, theme, and purpose, read the Gamasutra article “Sorting Out the Genre Muddle” (Adams, 2009).

In this part of Fundamentals of Game Design, you learn how to apply the principles from Part One, “The Elements of Game Design,” when designing games in each of the classic game genres. Chapters 13 through 20 examine the game world, gameplay, core mechanics, user interface, and other elements of video games characteristic of specific genres, using famous games as examples. Unfortunately, there isn't room in this book to cover everything. Part Two only addresses the best-known and long-standing genres. Finally, Chapter 21 discusses a number of technical and social design issues unique to online games.

Подпись: ■ ■ ■ ■ ■ ■ ■ ■ ■ Chapter 13: Action Games Chapter 14: Strategy Games Chapter 15: Role-Playing Games Chapter 16: Sports Games Chapter 17: Vehicle Simulations

Chapter 18: Construction and Management Simulations

Chapter 19: Adventure Games

Chapter 20: Artificial Life and Puzzle Games

Chapter 21: Online Gaming

Добавить комментарий

FUNDAMENTALS OF GAME DESIGN, SECOND EDITION

Arcade Mode Versus Simulation Mode

Switching into arcade mode skews the play toward lots of action and relatively few slow-paced game states, such as strikeouts or walks. Arcade mode makes the game more exciting at …

THE SECRET OF MONKEY ISLAND

The Secret of Monkey Island, now nearly 20 years old, remains worth studying because it spawned a highly successful franchise. Although it is ostensibly set on a Caribbean island in …

Human Intelligence Instead of Artificial Intelligence

In single-player games, the player competes against the computer, so the computer has to have enough artificial intelligence (AI) to be a good opponent; building the AI for a complex …

Как с нами связаться:

Украина:
г.Александрия
тел./факс +38 05235  77193 Бухгалтерия

+38 050 457 13 30 — Рашид - продажи новинок
e-mail: msd@msd.com.ua
Схема проезда к производственному офису:
Схема проезда к МСД

Партнеры МСД

Контакты для заказов оборудования:

Внимание! На этом сайте большинство материалов - техническая литература в помощь предпринимателю. Так же большинство производственного оборудования сегодня не актуально. Уточнить можно по почте: Эл. почта: msd@msd.com.ua

+38 050 512 1194 Александр
- телефон для консультаций и заказов спец.оборудования, дробилок, уловителей, дражираторов, гереторных насосов и инженерных решений.