FUNDAMENTALS OF GAME DESIGN, SECOND EDITION

DIRECT CONTROL INTERFACES

In a direct control user interface, the player steers the avatar around the game world, rather like driving a car. On a console controller, the joystick or D-pad nor­mally manages this; on a personal computer, the mouse or keyboard steers the avatar as in an action game. This is now the standard for action-adventure games, whether in third-person or context-sensitive camera models. A few more traditional adventure games have started to adopt a direct-control interface also. Grim Fandango from LucasArts is one that uses a context-sensitive camera model, which is rather unusual. See the sections "Screen-Oriented Steering" and "Avatar-Oriented Steering" in Chapter 8, "User Interfaces."

MOVEMENT SPEED

No matter what camera model or user interface you choose, you should implement both walk and run movement modes so the player can move slowly through unfa­miliar spaces and quickly through familiar ones. If the game requires the player to move repeatedly through areas he already knows well, the player may find
watching the avatar walk deliberately from place to place boring. On the other hand, if you offer a rich, detailed world and your game expects the player to exam­ine everything closely for clues, the user interface must make slow and accurate movement possible.

Добавить комментарий

FUNDAMENTALS OF GAME DESIGN, SECOND EDITION

Arcade Mode Versus Simulation Mode

Switching into arcade mode skews the play toward lots of action and relatively few slow-paced game states, such as strikeouts or walks. Arcade mode makes the game more exciting at …

THE SECRET OF MONKEY ISLAND

The Secret of Monkey Island, now nearly 20 years old, remains worth studying because it spawned a highly successful franchise. Although it is ostensibly set on a Caribbean island in …

Human Intelligence Instead of Artificial Intelligence

In single-player games, the player competes against the computer, so the computer has to have enough artificial intelligence (AI) to be a good opponent; building the AI for a complex …

Как с нами связаться:

Украина:
г.Александрия
тел./факс +38 05235  77193 Бухгалтерия

+38 050 457 13 30 — Рашид - продажи новинок
e-mail: msd@msd.com.ua
Схема проезда к производственному офису:
Схема проезда к МСД

Партнеры МСД

Контакты для заказов оборудования:

Внимание! На этом сайте большинство материалов - техническая литература в помощь предпринимателю. Так же большинство производственного оборудования сегодня не актуально. Уточнить можно по почте: Эл. почта: msd@msd.com.ua

+38 050 512 1194 Александр
- телефон для консультаций и заказов спец.оборудования, дробилок, уловителей, дражираторов, гереторных насосов и инженерных решений.