FUNDAMENTALS OF GAME DESIGN, SECOND EDITION

Avoiding Obscurity

A user interface can function correctly and be pretty to look at, but when the player can't actually tell what the buttons and menus do, it is obscure. Several factors in the UI design process tend to produce obscurity, and you should be on the lookout for them:

■ Artistic overenthusiasm. Artists naturally want to make a user interface as pleasing and harmonious as they can. Unfortunately, they sometimes produce UI elements that, while attractive, convey no meaning.

■ The pressure to reduce UI screen usage. Using an icon instead of a text label on a screen button saves space, and so does using a small icon instead of a large one. But icons can't convey complicated messages as well as text can, and small, simple icons are necessarily less visually distinctive than large, complex ones.

When you reduce the amount of space required by your UI, be sure you don't do so to the point of making its functions obscure.

■ Developer familiarity with the material. You know what your icons mean and how they work—you created them. That means you're not the best judge of how clear they will be to others. Always test your UI on someone unfamiliar with your game. See whether your test subjects can figure out for themselves how things work. If it requires a lot of experimentation, your UI is too obscure.

Добавить комментарий

FUNDAMENTALS OF GAME DESIGN, SECOND EDITION

Arcade Mode Versus Simulation Mode

Switching into arcade mode skews the play toward lots of action and relatively few slow-paced game states, such as strikeouts or walks. Arcade mode makes the game more exciting at …

THE SECRET OF MONKEY ISLAND

The Secret of Monkey Island, now nearly 20 years old, remains worth studying because it spawned a highly successful franchise. Although it is ostensibly set on a Caribbean island in …

Human Intelligence Instead of Artificial Intelligence

In single-player games, the player competes against the computer, so the computer has to have enough artificial intelligence (AI) to be a good opponent; building the AI for a complex …

Как с нами связаться:

Украина:
г.Александрия
тел./факс +38 05235  77193 Бухгалтерия

+38 050 457 13 30 — Рашид - продажи новинок
e-mail: msd@msd.com.ua
Схема проезда к производственному офису:
Схема проезда к МСД

Партнеры МСД

Контакты для заказов оборудования:

Внимание! На этом сайте большинство материалов - техническая литература в помощь предпринимателю. Так же большинство производственного оборудования сегодня не актуально. Уточнить можно по почте: Эл. почта: msd@msd.com.ua

+38 050 512 1194 Александр
- телефон для консультаций и заказов спец.оборудования, дробилок, уловителей, дражираторов, гереторных насосов и инженерных решений.