FUNDAMENTALS OF GAME DESIGN, SECOND EDITION

Storytelling

Many games incorporate some kind of story as part of the entertainment. In con­ventional games, players can find it difficult to become immersed in a story because the players must also implement the rules. Stopping to implement the rules inter­rupts the players' sense of being in another place or being actors in a plot. Video games can mix storylike entertainment and gamelike entertainment almost seam­lessly. To some extent, they can make players feel as if they are inside a story, affecting its flow of events. This has enormous implications for game design and is one of the reasons that video games are more than simply a new kind of game; they are a completely new medium. Many video games—even those that involve the most fre­netic action—now include elements of storytelling. Chapter 7, "Storytelling and Narrative," will discuss this concept in detail.

In fact, storytelling is so powerful as an entertainment device that one genre of video game—the adventure game—is starting to move away from the formal con­cept of a game entirely. Although we still call them games, adventure games are in fact a new hybrid form of interactive entertainment—the interactive story. Chapter 19, "Adventure Games," discusses this and other aspects of adventure games in more detail. As time goes on, we can expect to see more new kinds of game/story/ play experiences emerge that defy conventional descriptions. Video games aren't just games any more.

Добавить комментарий

FUNDAMENTALS OF GAME DESIGN, SECOND EDITION

Arcade Mode Versus Simulation Mode

Switching into arcade mode skews the play toward lots of action and relatively few slow-paced game states, such as strikeouts or walks. Arcade mode makes the game more exciting at …

THE SECRET OF MONKEY ISLAND

The Secret of Monkey Island, now nearly 20 years old, remains worth studying because it spawned a highly successful franchise. Although it is ostensibly set on a Caribbean island in …

Human Intelligence Instead of Artificial Intelligence

In single-player games, the player competes against the computer, so the computer has to have enough artificial intelligence (AI) to be a good opponent; building the AI for a complex …

Как с нами связаться:

Украина:
г.Александрия
тел./факс +38 05235  77193 Бухгалтерия

+38 050 457 13 30 — Рашид - продажи новинок
e-mail: msd@msd.com.ua
Схема проезда к производственному офису:
Схема проезда к МСД

Партнеры МСД

Контакты для заказов оборудования:

Внимание! На этом сайте большинство материалов - техническая литература в помощь предпринимателю. Так же большинство производственного оборудования сегодня не актуально. Уточнить можно по почте: Эл. почта: msd@msd.com.ua

+38 050 512 1194 Александр
- телефон для консультаций и заказов спец.оборудования, дробилок, уловителей, дражираторов, гереторных насосов и инженерных решений.